AUT Venture Fund – Best Big Idea Winner (2012)
Spinbox – Mobile Puzzle Game | Founder – Gamekit Ltd
Overview
While completing my studies at AUT Business School, I founded Gamekit Ltd to develop Spinbox — a mobile puzzle game designed from the ground up to deliver a unique, socially connected gameplay experience.
The concept won the AUT Venture Fund’s “Best Big Idea” award, securing $10,000 in venture capital, mentoring, and professional development support. The fund recognises student ventures with high growth potential and strong domestic and/or international market orientation.
Challenge
Entering an already crowded mobile gaming market, I needed to:
Differentiate Spinbox from conventional puzzle games.
Prove market potential to investors and judges.
Build an early playable version (beta) capable of showcasing the game’s unique mechanics.
Approach
Game Design & Development – Created the concept, gameplay mechanics, and visual design.
Social Integration – Embedded social media connectivity to drive virality and player retention.
Business Planning – Developed a commercial model with both premium and in-app purchase revenue streams.
Pitching & Investor Engagement – Presented to a panel of venture fund judges, demonstrating market opportunity and growth strategy.
Recognition
Awarded “Best Big Idea” – $10,000 in funding from the AUT Venture Fund.
Judges described Spinbox as “a new innovation in a high growth market with global potential.” – Tony Falkenstein, AUT Venture Fund Judge.
Selected as one of only three funded ventures across all AUT faculties in 2012.
Impact
Enabled the establishment of Gamekit Ltd and the continuation of Spinbox development beyond the beta stage.
Provided invaluable mentorship from seasoned entrepreneurs and industry professionals.
Validated the market viability of the concept at an early stage, opening doors for further investment opportunities.